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Check out the games I have worked on!

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Vigor

SHANHE

Unreal Engine 5
Autodesk Maya
Substance 3D painter
Adobe Photoshop
Adobe Illustrator
Procreate
RPG Wuxia 3D
AukOdyssey

Auk Odessey

Unreal Engine 5
Autodesk Maya
Substance 3D painter
Adobe Photoshop
Adobe Illustrator
Procreate
Adventure Puzzle UE5
BubonoBumperland

Bubono-Bumperland

Unreal Engine 5
Autodesk Maya
Substance 3D painter
Blender
Procreate
Racing Action Physics
BubonoCraft

BubonoSurvival

Unreal Engine 5
Blender
Survival 3D UE5 Explore

... and more!

Skill Journey

Game Mechanics
Core Loop
Reward Systems
UE Blueprint
Python
Spatial Rhythm
Greyboxing
Puzzle & Combat Integration
UE Blockout
Photography
Maya Modeling
Adobe Substance 3D Painter
Blender
Adobe Photoshop
Figma
Git/Perforce
Game Development Level Design Environment Design Other Software
Yang的照片

About Me

​As a game designer, I hold a bachelor's degree in game development and interactive design. I contributed to "Bubono's Bumperland" as a system and enemy designer, enhancing my understanding of game mechanics. I am proficient in UE5, Maya, Blender, Substance 3D Painter, and Perforce. Focusing on gameplay innovation.